Poly-unsaturated - Digital autogenerated texture maps for polygon models from 3D scans of 3D printed Volvos. - 2022

I have been exploring 3D scanning of objects as a creative medium within this unit, creating an object then scanning, using the software as a digital collaborator. The software makes hundreds of thousands of decisions during the process, creating multiple texture maps and lines of code in the process. These images are 3 such maps, hidden amongst the code that exist somewhere between abstract painting and collage. The images exist both as a record of the scanned object, while simultaneously not being the object. 
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