Poly-unsaturated - Digital autogenerated texture maps for polygon models from 3D scans of 3D printed Volvos. - 2022
I have been exploring 3D scanning of objects as a creative medium within this unit, creating an object then scanning, using the software as a digital collaborator. The software makes hundreds of thousands of decisions during the process, creating multiple texture maps and lines of code in the process. These images are 3 such maps, hidden amongst the code that exist somewhere between abstract painting and collage. The images exist both as a record of the scanned object, while simultaneously not being the object.
I have been exploring 3D scanning of objects as a creative medium within this unit, creating an object then scanning, using the software as a digital collaborator. The software makes hundreds of thousands of decisions during the process, creating multiple texture maps and lines of code in the process. These images are 3 such maps, hidden amongst the code that exist somewhere between abstract painting and collage. The images exist both as a record of the scanned object, while simultaneously not being the object.
![](https://cdn.myportfolio.com/5d837d3e40d5033fe8688a60448ebe3f/169e19d1-f14f-406c-814f-fa2f10e73ef8_rw_3840.jpg?h=072a33c13769c4027fc433422e224b8a)
![](https://cdn.myportfolio.com/5d837d3e40d5033fe8688a60448ebe3f/e4d34d75-82af-44b4-ba91-d7dc85a87280_rw_3840.jpg?h=347d929f2a57f27d89e08f73e5d39103)
![](https://cdn.myportfolio.com/5d837d3e40d5033fe8688a60448ebe3f/ad13ab7e-eb52-435c-a7ee-8018380f4a90_rw_3840.jpg?h=3382cf37419f4dbd4732d597ccb6089c)